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Pick Your Own Quest: Trapped in the 80s

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Pick Your Own Quest: Trapped in the 80s
Price: $8.99
(as of Dec 10, 2024 16:15:04 UTC – Details)


You time travel back to the 1980s! With over 30 possible endings!

You walk into a record store because it’s really cool and retro, but without realizing it, you pass through a time portal. Suddenly you’re transported back to the 1980s! Now what should you do? Should you design cool video games? Invest in Apple stock? Look up your parents? Or should you try to find your way home? After all, back in the 1980s, you don’t even have a cell phone!
Remember, you can’t turn back. Once you make a choice, it can’t be changed.

CHOOSE WISELY

BOOKS IN THE PICK YOUR OWN QUEST SERIES:

King Tut’s AdventureEscape From MinecraftReturn to MinecraftMinecraft The EndTrapped in a Fairy TaleDragon vs. UnicornAlice in WonderlandTrapped in the 80s

OTHER SERIES BY CONNOR HOOVER

WIZARDS OF TOMORROW

Wizards of Tomorrow Book 1Wizards of Tomorrow Book 2Wizards of Tomorrow Book 3Wizards of Tomorrow Book 4

ALIEN TREASURE HUNTERS

Alien Treasure Hunters Book 1Alien Treasure Hunters Book 2


From the Publisher

Over 100K Books in Print!

All the books in the Pick Your Own Quest seriesAll the books in the Pick Your Own Quest series

Something for Every Reader!

With over 100K books in print, Pick Your Own Quest books are Interactive Adventures aimed to make reading fun! Each book is an adventure where YOU are the hero of the story! You make the choices, you have the adventures, and only when you reach one of the 30+ endings, will you know how those choices turn out. Not happy with the ending? Go back to the beginning and try again!

Perfect for read-alouds, independent reading, road trips, and date nights (older readers only!), each Pick Your Own Quest book is like a game in a book, sure to provide hours and hours of fun, keeping kids (and readers of all ages) coming back for more.

Examples of interactive adventure choicesExamples of interactive adventure choices

Choices on Every Page!

With so many story paths, readers make choices as they read through the book, turning to different pages based on the choices they make. Pages are visual and fun, with graphics and images, along with challenging (but not too difficult) text, encouraging readers to get immersed in the flow of the story.

Possible endings for interactive adventuresPossible endings for interactive adventures

Over 30 Endings in Each Book!

With over 30 endings in each book, readers have no idea where each story will take them. Every ending challenges readers to try and try again. With so many different endings, readers can interact through an adventure or two, even when time is short.

Friendly competition in interactive readingFriendly competition in interactive reading

Interactive Content for Friendly Competition

For those who love a little friendly competition, the “versus” books in the series let readers choose who they want to be on each adventure. Want to be Dragon or Unicorn? Want to be Robot or Dinosaur? Want to be Princess or Pirate? Readers choose their character and whatever name they want at the beginning, and the challenge is on!

Publisher ‏ : ‎ Roots in Myth (January 4, 2020)
Language ‏ : ‎ English
Paperback ‏ : ‎ 146 pages
ISBN-10 ‏ : ‎ 1949717143
ISBN-13 ‏ : ‎ 978-1949717143
Reading age ‏ : ‎ 8 – 12 years
Grade level ‏ : ‎ Preschool – 1
Item Weight ‏ : ‎ 5.3 ounces
Dimensions ‏ : ‎ 5.06 x 0.33 x 7.81 inches

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